Field guides, written at the counter
The systems in this game scatter across a dozen wiki pages: grading sits next to scanner orders, staff sit next to customer caps. These guides collect one system per page, in the order you actually hit it, and each one names its sources at the bottom.
TCG Card Shop Simulator 1.0 Changes
Exactly what the TCG Card Shop Simulator 1.0 patch added, what the roadmap totals cover, and what changes for a save file carried over from build 0.70.
Read guide →TCG Card Shop Simulator Beginner Guide
How the first week loop works in TCG Card Shop Simulator 1.0: which licenses to buy first, what to open, when to restock and where money comes from.
Read guide →TCG Card Shop Simulator Card Grading Guide
How card grading works in TCG Card Shop Simulator 1.0: four services, what a submission costs, the real grade odds and the five grading achievements.
Read guide →Cards Not Selling in TCG Card Shop Simulator
Why stock piles up in TCG Card Shop Simulator: the markup roll, furniture that cannot sell, shopping lists, customer wallets and nightly price drift.
Read guide →TCG Card Shop Simulator Codes: There Are None
TCG Card Shop Simulator 1.0 has no gift codes, no promo keys and no redemption screen. Here is what the game actually hands out instead, with numbers.
Read guide →TCG Card Shop Simulator Layout Ideas
Shop layout ideas for TCG Card Shop Simulator 1.0, ranked by what the mechanics reward: storage chain, selling surfaces, registers and play table pathing.
Read guide →TCG Card Shop Simulator Multiplayer: There Is None
TCG Card Shop Simulator 1.0 has no co-op and no online play. Every duel, trade and tournament rival is an NPC. Here is what the game ships instead.
Read guide →TCG Card Shop Simulator Staff and Hiring Guide
All nine staff in TCG Card Shop Simulator 1.0: unlock level, hiring fee, daily salary, restock and checkout speeds, and when a hire pays for itself.
Read guide →Guides cover the two sets this ledger has catalogued plus the shop systems around them. The Ascension expansion and the in-game Tetramon rulebook are still open items, and any guide that touches them says so in place instead of guessing.